POV-Ray : Newsgroups : povray.binaries.images : of LightSabres and washed hands...(15.6KB) : Re: of LightSabres and washed hands...(15.6KB) Server Time
4 Oct 2024 17:15:11 EDT (-0400)
  Re: of LightSabres and washed hands...(15.6KB)  
From: bankspad
Date: 1 Apr 1999 00:35:36
Message: <370301F6.275E8F49@pacbell.net>
Darcy Johnston wrote:

> Actually, the main change I made was in changing the densities from planar
> to cylindrical and adjusting the colors to match. I felt it gave a smoother
> transition, giving a better glow effect. The main difference between the two
> versions is the emission value and/or the scaling of the blade (is it just
> me or does scaling an object with a media defined also scale the intensity
> of the media?).
>
> Do you want me to post the code with the changes, or is what I've told you
> enough to work with?
>
> The funny part is that I started with cylindrical and ended up with planar ;-]
>
> I was having the same fun with media and scaling, if something like this winds
> up in an animation ( for example: turning the sabre on and the blade extends
> outward) the values for emission and color_maps might have to be set as
> proportionate to eachother.

I went through media variances to the nth to wind up with what I felt happiest
with but if you wouldn't mind sharing your code that would be great. The inner
blade on the bottom image seems to have a sine-wave like effect that, despite
all my tweaking and playing, never stumbled across and I would like to know how
you came up with that. Thanks
KB-


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